Forza Horizon’s oddly positive vision of the future

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Let me tell you of a wonderful world where people are allowed to race expensive cars all day long and no matter how well they do someone hugs them.

Holding fear in the palm of my hand

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Being scared in video games is nothing new, but being scared of harmless animals is a bit strange. Strange enough for a thorough investigation.

Sing when we’re losing: Making failure part of the fun

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Bruce, why do we fall? Actually, why is falling so bad anyway? This is supposed to be a video game; falling down should be amazing!

Final Fantasy XV’s long and winding road

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In a world where most big, epic games are constantly pushing you forward, FFXV seems content to let players simply exist somewhere nice, for a while.

Misplaced heroics and the tragedy of Seifer Almasy

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A deep dive into the character of Final Fantasy VIII's most annoying—but least villainous—villain, Seifer; and the real villain of his story: Squall Leonhart.

Choosing evil in Infamous 2 for goodness’ sake

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Games aren't often accused of having complex moral conundrums, but Infamous 2 bucks the trend a little with surprising depth. Then it ruins the whole thing.

The price of honour among the Dishonored

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Is a cigar just a cigar? Would a rose by any other name smell as sweet? Let's find out, with a little deep dive into exactly what's so dishonorable about…

Fighting for freedom in Liberty City

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Niko Bellic wants to leave his violent life behind and start fresh in a new country; unfortunately, he's trapped inside a Grand Theft Auto game.