Let me tell you of a wonderful world where people are allowed to race expensive cars all day long and no matter how well they do someone hugs them.
Bruce, why do we fall? Actually, why is falling so bad anyway? This is supposed to be a video game; falling down should be amazing!
A deep dive into the character of Final Fantasy VIII’s most annoying—but least villainous—villain, Seifer; and the real villain of his story: Squall Leonhart.
Video games don’t end the same way books or films do, but we tend to treat them the same anyway. Does this shed light on Breath of the Wild’s seemingly-disappointing conclusion?
Relationships are inevitable in any real or virtual life. So why are they usually so unfulfilling in video games? Let’s look at a potential mechanical solution to an organic conundrum.