Deep within the tangled web of kitchen sink design that is Assassin’s Creed, a creature without form lurks. It wears its victims as a digital suit, puppeting their mainstream facade while it slips innovative ideas in our heads. It’s feeding you vegetables by making them look like candy.
Assassin’s Creed Syndicate
They’re called sandboxes, but we never play with them more than once. Video game open worlds are magical, intricate places where anything and everything can happen, were even the most unassuming alley can be the start of an adventure. It’s about time we gave them the respect they deserve.