How do you make people care about someone who doesn't talk and only moves when you tell them to? Create empathy through direct, meaningful, physical interactions.
Have you heard the one about Rinoa being the evil sorceress Ultimecia? Or the secret identity of Squall's father? Or the true purpose of the Shumi Tribe?
Let me tell you of a wonderful world where people are allowed to race expensive cars all day long and no matter how well they do someone hugs them.
Being scared in video games is nothing new, but being scared of harmless animals is a bit strange. Strange enough for a thorough investigation.
Bruce, why do we fall? Actually, why is falling so bad anyway? This is supposed to be a video game; falling down should be amazing!
In a world where most big, epic games are constantly pushing you forward, FFXV seems content to let players simply exist somewhere nice, for a while.
A deep dive into the character of Final Fantasy VIII's most annoying—but least villainous—villain, Seifer; and the real villain of his story: Squall Leonhart.
Games aren't often accused of having complex moral conundrums, but Infamous 2 bucks the trend a little with surprising depth. Then it ruins the whole thing.