Spooking players seems easy, but there's actually a lot of effort that goes into crafting a simple scare. Time to rip out the still-beating heart of this horror experience.
Summons are old hat in Final Fantasy games, but the summon monsters in VIII are unusual in a very deliberate way. Come along as we pick apart the purpose of…
How do you make people care about someone who doesn't talk and only moves when you tell them to? Create empathy through direct, meaningful, physical interactions.
Have you heard the one about Rinoa being the evil sorceress Ultimecia? Or the secret identity of Squall's father? Or the true purpose of the Shumi Tribe?
Let me tell you of a wonderful world where people are allowed to race expensive cars all day long and no matter how well they do someone hugs them.
Being scared in video games is nothing new, but being scared of harmless animals is a bit strange. Strange enough for a thorough investigation.
Bruce, why do we fall? Actually, why is falling so bad anyway? This is supposed to be a video game; falling down should be amazing!
In a world where most big, epic games are constantly pushing you forward, FFXV seems content to let players simply exist somewhere nice, for a while.