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Analysis
49
Analysis
A serious study of FFVIII summons, Part III: Everything is fine and normal
Andy Astruc
August 31, 2023
Analysis
Even in a dream: Bloodborne, hope, and keeping horror cosmic
Andy Astruc
August 12, 2023
Analysis
Sad dads and dead mothers: The limited misery of in-game parenting
Andy Astruc
August 12, 2023
Analysis
Let’s talk about killing animals in video games
Andy Astruc
August 12, 2023
Analysis
The Outer Worlds’ hollow star and why the player’s role matters
Andy Astruc
August 12, 2023
Analysis
Building character: The slow burn of Dragon Age II
Andy Astruc
August 12, 2023
Analysis
Quick and the Dead: The lie of split-second choices
Andy Astruc
August 12, 2023
Analysis
Getting to know the human animals of Animal Crossing
Andy Astruc
August 12, 2023
Analysis
Resident Evil’s perfect fit with inventory management
Andy Astruc
August 12, 2023
Analysis
A serious study of Final Fantasy VIII summons, Part II: The universe is broken
Andy Astruc
August 31, 2023
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